Showing posts tagged iPhone

Facebook-enabled, multitouch-controlled, augmented reality: I don’t really like the singer but the clip is pretty cool.

Flash computer games are not made for mobile devices

Last week-end, my non-geek friends asked me why they couldn’t play Flash games on their iPhones. I tried to explain them both why Apple won’t support Flash and still earn tons of money, and why most of iPhone users can play games made for the iPhone by downloading them from the App Store, then something illustrated my point better than I could expect: Robot Unicorn Attack.

My friend Louis pointed out that his iPhone can’t run the best Flash game ever created. I told him there was an iPhone version of it available in the App Store for only 2€. Then another friend, Guillaume, grabbed his Android phone and proudly showed us Robot Unicorn Attack, the free, Flash one, running. “Why would I pay for an iPhone version while I could play it for free?”, Louis asked.

Then Guillaume said he didn’t understand how to play: he was complaining about that stupid unicorn which wouldn’t stop falling… because he couldn’t play without a keyboard.

Spot on.

About iPhone cases…

I’ve been intensively using my iPhone 3G for 18 months now, carrying it in my pocket without protective case and scrolling A LOT in Safari, NetNewsWire and Instapaper.

There is absolutely no scratch on the screen.

Why did you buy a protective case?